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Unity 2d sprite editor package
Unity 2d sprite editor package












unity 2d sprite editor package

UI Toolkit: Obsoleted: EventBase method PreventDefault. UI Toolkit: Added: VisualElement methods HandleEventBubbleUp and HandleEventTrickleDown.Īdded FocusController method IgnoreEvent. SRP Core: Added: Common C# & Shader Code for Scalable Temporal Post-Processing Upscaler Windows: Enabled the generated projects to now target the Visual Studio version you open them in instead of Visual Studio 2015, when you use the Generation Visual Studio Solution option to build for Windows.Īnimation: Added: ClearKeys and CopyFromAPI in AnimationCurve. Stack Traces are only available in the Unity Editor and development builds. can be Disabled, Enabled, or EnabledWithStackTrace. Player: Added a -native-leak-detection command line argument to the Unity Editor and standalone Players. Package Manager: Added support for specifying optional path and revision to Git URLs in SCP format.

unity 2d sprite editor package

Package Manager: Added analytics for action with deprecated packages or versions. IOS: iOS/tvOS launch screen now is shown only by OS, and is not shown again by Unity itself IL2CPP: Enabled UnityLinker to now use Server GC, which reduces its runtime by 15%-20%. NET NativeAOT, which reduces the Il2cpp.exe runtime by ~20% on Windows. GI: Removed the Preview Label on GPU lightmapper. This also fixes the overly bright billboard lighting not matching the 3D geometry's lighting.Īpple TV: tvOS now uses launch screen storyboardĮditor: Added process ID information to the Attach debugger dialog in the Editor. SpeedTree: Enabled HDRP/Nature/SpeedTree8.shadergraph to now use its Subsurface Map for the Transmission Mask node to remove the unintended light transmission from tree barks and twigs. HDRP: Added Scalable Temporal Post-Processing Upscaling Filter Web Platform: "wasm-ld.exe" is not terminated when canceling a WebGL Build during the "Linking build.js (wasm)" phase

unity 2d sprite editor package

UI Toolkit: Fixed caret repositioning while renaming in UI Builder

unity 2d sprite editor package

Progressive Lightmapper: On-demand bakes do not match the scene if the latter is changed mid-bake Metal: Framerate drops below 120fps when tapping the screen in a near-empty scene on iPhone 13 Pro GI: Fix Editor crash inside OpenCL when baking with GPU lightmapper using an AMD RX6800 GPU. Editor: Fix ProjectBrowser delete confirmation dialog not showing upĮditor: Fixed a memory leak that happened when using tooltips.Įditor: Fixed jumping of intensity slider values in Color Picker HDRĮditor: fixing potential GPU cbuffer out of bound read with BRGįrameDebugger: Frame Debugger VRAM memory leak














Unity 2d sprite editor package